Adventures of Mana Is An Action-RPG Classic

Updating classic games to the modern era is tricky: update too much and the game alienates nostalgic players, and change too little and the game won't be accessible to modern audience. Adventures of Mana is a remake of the game released as Final Fantasy Adventure , but was the first title in the Mana series. (This is a completely different remake from the Sword of Mana remake on Game Boy Advance.)

This game has an impressive facelift, the enemy designs and animations have been given quite an update. This gives the game a more modern look for sure, and the monster designs are fairly unique. What it doesn’t do is update the gameplay style. The game gives you some vague directions on where to go, but it retains a lot of the barebones style of older games.

As this was a Game Boy game originally, the story was pretty light. There still isn’t much in the way of cut scenes. You play a hero who is stuck fighting monsters in an arena, but is urged to find the knight Boregard. That opens the story up about a young maiden on the run from an evil empire, and protecting the Tree of Mana from evil.

You get a fair amount of customization of your characters stats through a job system. Each time you level up you can choose from Fighter, Monk, Mage, and Sage. Each of these ups your stats in different proportions, and change the way your weapons and spells do damage. There’s a fair amount of stat meddling for an action-RPG.

I have to say that this game is a lot of fun, but I’m right in the targets of the nostalgia this title evokes. These wander focused RPGs are my formative gaming years, so your milage may vary. However, if you’re looking for a walk down the memory lane of action-RPG’s check out Adventures of Mana. Grab it on the App Store for $13.99.

Mike M

Mike M

I have written various kind of reviews for years. I currently write for Make Use Of. I used to write for Digital Entertainment News, Macgasm, and the Examiner. My day job is as an IT monkey. Follow me on Twitter.